Is running a contest, where winners will get 5 licenses (worth $147 each). Well, you guys know what Desuade Partigen 2 is. Lets say it once again for n00bs. Featuring over 120 exclusive preset effects, is the first and only extension for Flash that let’s you to create complex particle effect systems in just a click. This means you can effortlessly engage and “wow” your audience with stunning effects in just seconds, instead of days. Most importantly, you and your clients save time and money – all while having fun. Partigen features over 120 preset effects, such as: fire, smoke, explosions, sparkles, water, and many more.
But what’s the fun in using the same effects as everyone else? Since fun is valued so much at Desuade, not only is tweaking and adjusting every preset easy, but saving your own custom effects is a joy. All of Partigen’s effects are rendered in realtime – making your movies come to life with realistic and interactive effects in ways never before possible. Give your audience the incredible experience they deserve, and blow everyone away. Stop the rendering hassle and treat yourself to a delicious cup of instant gratification.
This contest will run from June 18, 2010 to June 25, 2010 and we will select the winners randomly by running MySQL query. Result can be announced any day before June 27, 2010 so keep visiting here. To participate in the contest and win free license of Desuade Partigen 2, All you have to do is just: 1. Just leave a comment. Use valid email ID in the email box. Not necessary, but you can and as well.
(To track this contest and for future updates) 4. And thats it! So what are you waiting for now?
Aug 11, 2010. POWERFUL PARTICLE EFFECTS ENGINE. When I need particles, I reach for Partigen 2. Though it only works inside Flash, I export its animations for After Effects and Premiere Pro projects. Why am I gaga over Partigen? Because it gives me total control over every facet of particle creation, emission, and.
Let’s participate in the contest and good luck!
• • • Innovative software creator has just released its premier particle effects suite, Desaude Partigen, with the commencement of their website on July 26th of this year. For the Flash programmer who needs to know how to do particles in Flash, this particle emitter software offers a new way to create dynamically rendered particles in flash.
Digital Surgeons is pleased to be an integral part of the launch of this particle software effects suite for Desuade, a key development partner of the agency. Desuade Partigen is the first particle effects software especially for Adobe Flash. This powerful Flash particle emitter suite lets the designer create interactive flash particles, such as fire, sparks, waterfalls, and bubbles without creating a new program for each effect. Particle software effects are completely dynamic and rendered in real-time with the particle emitter suite, something never before possible with pre-made video particle software effects. The Desuade Partigen particle software suite came into creation when Founder, Andrew Fitzgerald, was at a loss for a quick and easy way to create interactive particles in Flash.
Andrew decided to find an easier more versatile way to make flash particles himself. As his particle illusion effects software began to generate exciting effects, Andrew came to see that his new particle emitter application could be widely used by the Flash design community. Eighteen months and many a late night later Desuade Partigen is now ready to deliver brilliant flash particles to enhance the ActionScript developer’s tool kit. The Desuade Partigen integrated particle effects suite can be used in two ingenious ways.
First and easiest of all, this particle software extension contains a particle emitter tool for creating a multitude of Flash particles from the Partigen library. According to Andrew Fitzgerald, the goal of the library was to “create a mini eco-system of high quality particle effects” with elements that enhance each other during the Flash particle effects design process. An even more versatile option is using the Desuade Partigen particle software together with ActionScript 2.0. This Particle emitter suite is developed specifically for Flash ActionScript 2.0 and creates unparalleled power and flexibility for real-time particle effects in dynamic applications. The Desuade Partigen integrated Flash particle software can be used by designers with basic Flash knowledge who need to know how to do particles in Flash.
The perks of this innovative particle emiter extension include savings of both time and money. Desuade Partigen was conceived to anticipate the Flash developer’s creative desires and needs.
The savings of both coding and search time with this particle software, along with the ease of use and numerous design options available, frees the ActionScript developer to do what he does best: bring ideas and dreams to their full creative potential. Andrew Fitzgerald, CEO of Desuade Partigen, is full of the passion to bring ideas to life and a sincere desire to give back to the design community a tool that will make a practical difference in their lives. The greatest impact of Desuade’s particle effects software on the Flash design community, according to Andrew Fitzgerald, will be the ability of the real-time, dynamic particle emitter engine to bring heightened interactivity to the end-user with Flash game particles. The dynamic versatility of the Partigen engine opens up a world of creative Flash game particles for the interactive end-user, most notably in the realm of role play game (RPG) environment development. When a game character runs and slips in a storm, the rain splashes and changes direction with the movement.
Smoke from a campfire shifts with the direction of the wind blowing in the area. The possibilities for increasing realistic particle effects with user interactivity appear infinite. A quick and easy check out process allows the designer to download particle effects programs directly from Desuade for immediate use. The particle emitter suite comes with a detailed tutorial, full documentation, and a wide range of creative possibilities for making exceptional particles in flash. Desuade Partigen is generating an intriguing buzz already in the Flash design world. This pioneering software firm will be worth watching for new particle effects applications and other novel software conceptions for years to come. Additional Press on Partigen can be found.
I was looking for some reviews or anybody has used desuade partigen ([for games yet. Specifically ease of use and power.
I see it’s as3 and the engine is now free and open source. I read over this thread [and took a look at flint, but it doesn’t seem as logical or well supported. I’ve looked for anyone that’s used it for games, but it seems too new that’s why I’m here. It’s been easy so far, but I’d like real world experience. Hell, if there’s any other engines out there you use?